Not RTL, but still Mirroring—Localizing a Simple 3D Platformer into Japanese
The Project To develop my skills in games localization, and get some hands-on experience, I took it upon myself to find and localize a simple game into Japanese. From the get-go, I knew I wanted to localize a game that was made in Unreal, because based on my, albeit limited, experience, Unreal is a fantastic […]
Not RTL, but still Mirroring—Localizing a Simple 3D Platformer into Japanese Read More »

